Showing posts with label elite. Show all posts
Showing posts with label elite. Show all posts

Saturday, March 15, 2014

Medal of Honor - Playstation 3

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  • In addition to multiplayer the game features a deep single player campaign in which players guide the storyline of multiple Tier 1 operators

  • Elite Special Forces combat set across the rugged Afghanistan landscape

  • Developed by the world-class team at DICE (makers of Battlefield Bad Company 2)

  • The game supports up to 24 players in online multiplayer modes


Operating directly under the National Command Authority, a relatively unknown entity of Operators. Over 2 million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a plane of existence above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war. They are experts in the application of violence. The new Medal of Honor is inspired by and has been developed with Tier 1 Operators from this elite community. Players will step into the boots of these warriors and apply their unique skill sets to a new enemy in the most unforgiving and hostile battlefield conditions of present day Afghanistan. There is a new enemy.



Medal of Honor is a first-person shooter from the makers of Battlefield Bad Company 2 that redefines the genre. For shooter fans and modern military enthusiasts, Medal of Honor is a way to experience today’s authentic warfare, because unlike anywhere else in the world of video games, Medal of Honor can deliver intense modern warfare gameplay inspired by the actions of the elite Tier 1 Operators currently active in the military. Features include access to Tier 1 Ops and Army Ranger storylines, realistic weaponry and large-scale online multiplayer.


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Welcome to the Top Tier


Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are selected when it is crucial that a mission not fail. These are the Tier 1 Operators. There are over 2 million active soldiers. Of those, approximately 50 thousand fall under the direct control of the Special Operations Command. The Tier 1 Operator functions on a level above and beyond even the most highly trained Special Operations Forces. Their exact numbers, while classified, hover in the low hundreds. They are living, breathing, precision instruments of war, experts in the application of controlled violence. The new Medal of Honor game is inspired by and developed with actual Tier 1 Operators from this elite community. Players step into the boots of these warriors and apply their unique skill sets to fight a new enemy in the most unforgiving and hostile conditions of present day Afghanistan.


This is a new war. There is a new warrior. He is Tier 1.



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Join the ranks of the Tier 1 Ops.
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Multiplayer


Developed by the world-class team at DICE (makers of Battlefield Bad Company 2) the fast-paced multiplayer combat packed into Medal of Honor delivers the perfect mix of tactical warfare and all-out action. 2-24 players are supported in online modes.


Key Game Features




  • Fight Today’s War – Elite Special Forces in a gritty combat campaign using the surgical tactics of Tier 1 Operators combined with the sledgehammer force of Army Rangers


  • Unparalleled Authenticity – Intense story with incredible pacing and variety set in the rugged Afghanistan landscape, creating a shooter experience only available from the storied Medal of Honor franchise


  • Balanced Gameplay – Developed by the world-class team at DICE (makers of Battlefield Bad Company 2) the game’s fast paced combat delivers the perfect mix of tactical warfare and all-out action


  • Online Multiplayer Redefined – The game supports up to 24 players in online multiplayer modes


  • A Deep Single Player Campaign – In addition to multiplayer the game features a deep single player campaign in which players guide the storyline of multiple Tier 1 operators, as well as an Army Ranger


Additional Screenshots









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Face insurgents in the field.
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And root them out as well.
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Vehicles large and small.
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Pros and cons of air support.
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buy now 1

List Price: $ 19.99
Price: $ 6.00


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Medal of Honor - Playstation 3

Thursday, January 16, 2014

Killzone 3 Review in Game

The story picks up exactly where Killzone 2 leaves off. Players assumes the role of Sgt. Tomas Sev Sevchenko, a brash young member of an elite Special Forces unit of the Interplanetary Strategic Alliance (ISA) fighting the evil Helghast Empire. At the end of Killzone 2, Sev and his team accidentally kill Visari, the Helghast autarch (a nice fantasy combination of autocrat and monarch), while trying to capture him, leaving the Helghast people without a leader.

Chaos ensues at the start of Killzone 3, as several Helghast factions splinter off to vie for leadership as some prepare to mount a full-scale invasion of Earth. With most ISA forces scattered, Sev and company must fend off the attack on their own, following an old standard in first-person shooter themes whereby characters must prove there is nothing that a small and dedicated group cannot accomplish.


Star Trek fans will definitely appreciate Malcolm MacDowells portrayal of the villainous Chairman Jorhan Stahl in this game. As one of the two top Helghast lieutenants vying to succeed Visari as leader (the Helghast are basically space Nazis), MacDowell brings all the same sinister brilliance to the role as he did playing Dr. Tolian Soran obsessed with beating death in Star Trek: Generations.


Emotionally, the tone is notably brighter than the dark, even somber, seriousness of Killzone 2 that genuinely disturbed a great many gamers. Killzone 3, by comparison, is downright slapstick. Silly quips such as think you guys can leave before the explosions start next time? (followed by you can do that?), along with physical business such as watching a tank driven by Sev tumble down three consecutive mountainsides in a cinematic even makes it possible to laugh at the story on occasion.


Of course, as any serious gamer knows, the true test of a new game lies not in the story nor even in the swearing, but in the gameplay. There, is where Killzone 3 really shines.


As the first game in the series to offer a co-op mode for the offline campaign, splitting the screen doesnt compromise the smooth movement or visual brilliance of the game in the slightest. Doing a side-by-side split, while limiting each player to little more than a quarter of the screen, will be greatly appreciated by any gamer who has ever lost track of which character they are when playing the top-bottom split alternative.


Graphically, the game is clearly pushes the PS3s processor to the limit. Smoke, fire and other complex visuals like plasma are all well defined and the level of detail in the cinematic cutaways is superb, often to the point of making you forget those scenes are 100% computer animation.


Some of the cinematic awesome even translates to gameplay. Witnessing epic mech-warrior rocket-powered showdowns going on across a bridge your party is trying to cross being but a single memorable example.


Unlike the endless cityscapes of Killzone 2, this game does a nice job of using different environments from desert to snow-covered tundra to tropical rainforest to outer space to provide a diverse visual experience. As far as guns are concerned, fancy new toys ranging from jet packs to tanks to space fighters are peppered throughout the storyline. As is increasingly advanced weaponry, ultimately culminating with the WASP multi-firing rocket-launcher, the sheer badassery of which being well worth the wait.


One flaw can be found in the Botzone offline multiplayer feature. Displaying every characters name in green (enemies and allies alike), makes it impossible to tell who is a friend and who is a foe without training crosshairs directly on them first, at which point it is often too late. It is a quibble that could easily have been fixed in development yet, for whatever reason, was not.


If they ever decide to make a Killzone 4, and judging by the way the Killzone 3 story ends they almost certainly will, developer Guerrilla Games will need to actually get Michael Bay in to get it done right. For only the explosive imagination that gave the world Armageddon, The Rock and Bad Boys II could possibly exceed the apocalyptic mayhem that is Killzone 3.



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Killzone 3 Review in Game