Showing posts with label manage. Show all posts
Showing posts with label manage. Show all posts

Tuesday, March 4, 2014

The Sims 2 - Mac

51S59YBMX8L



  • Lifestyle simulation where you manage your Sim’s dreams and fears over a lifetime

  • Mix Sim genes and see physical and personality traits through the generations

  • Control the camera and capture the action into mini movies

  • Generate unique Sims with the new Create-A-Sim feature

  • Build dream homes and design neighborhoods with new building options


The Sims 2 is an incredible sequel to the best-selling PC game of all-time! You’ll get to direct an entire Sims’ lifetime, and try to get them to reach their goals in life. Will they have a long, successful and happy life – or will they end up poor and heartbroken?The Sims was one of the most popular games ever made. In it, players micromanage the lives of a family of virtual people, or Sims, and influence their paths toward success or something akin to a nervous breakdown. Its open-ended blend of cartoonish behavior and everyday living is unique in an art form otherwise obsessed with carnage and sports. With The Sims 2, longtime fans now have a deeper game with lots of ways to customize and share their experiences. The game will also attract first-timers because the goal-oriented gameplay and the luridly fun starter families make it easier to get into the action right out of the box.








Now Sims are born with the traits of their parents, families grow, and Sims grow old.




The People in Your Neighborhood
The game starts at the neighborhood level. Here you can create a housing development from scratch or start with one of three premade neighborhoods, each with its own theme. From there, you’ll settle on a house and a family of Sims to control.













sim simbuilding
Create your own Sim (above) or your own house (below) from scratch with advanced tools.
sim housebuilding

Aside from the basic needs carried over from the previous game, Sims now have aspirations, wants, and fears. The wants and fears are the day-to-day things that occupy their minds, like wanting to see friends or get married and fearing death or being rejected for a kiss. Satisfy their wants, and they become more efficient at completing tasks you assign them. Realize their fears, and Sims become lethargic, cranky, and unresponsive to your commands. Aspirations are the big-picture things, like raising a family, becoming wealthy, and gaining knowledge. Succeed here and you’ll be able to buy odd gifts for your Sim to improve his or her life, like a money tree that pays dividends or a “fountain of youth” water cooler.


What Else Is New?
Of course, you wouldn’t be able to juggle all that if it weren’t for the improved “Free Will” option, which makes it easier for Sims to fulfill their basic needs. The artificial intelligence of the game is noticeably improved; they won’t turn on radios just as a family member is going to bed but, strangely, they do occasionally put their dishes on the floor.


Another big change in the series is the concept of the lifespan. Now Sims are born with the traits of their parents, families grow, and Sims grow old. Not only does this go hand in hand with aspirations (growing up is the first aspiration that a baby Sim will have), it provides a limited time with which your Sims can achieve their goals.










sim screen
The Universal Control Panel helps you manage your Sim family.

A Family Affair
The Sims 2 not only lets you create just about any type of Sim in any type of family, build elaborate houses, and even create a neighborhood from scratch, but it also allows you to start the game in medias res, with premade households. These families all have backstories that are smart spoofs of soap-opera plots–lots of scheming, romance, ghosts, and family fighting. Parents of teens shouldn’t worry, though, because nudity is tastefully blurred out and “woo-hoo” between Sims takes place completely under the covers. The ESRB has given this a Teen rating. If The Sims 2 were a film, it would likely land between PG and PG-13.


The makers have included some nice tools to help share the universe you’ve created. For example, you can capture in-game stills and video to show friends the private moments, family interactions, and house parties of your Sims. You can even package a household to share as a blog or an album on a special Web site.


The Sims 2 is for patient gamers. Like life itself, the game is filled with mundane details, like getting ready for work and doing dishes. The game also demands a level of creativity from its players that the run-and-gun game genres wouldn’t know what to do with. But those who stick with it will be rewarded with an absorbing, amusing diversion and a virtual family history that they’ve created themselves. –Porter B. Hall



Set Up a Sims 2 Machinima Studio
B00009WNZA.01.THUMBZZZ Amazon.com contributor Porter Hall reveals how you can make movies using the Sims as your actors. See his guide to
setting up a Sims 2 Machinima Studio.



buy now 1

List Price: $ 49.99
Price: $ 149.99


51S59YBMX8L. SL160





The Sims 2 - Mac

Tuesday, November 5, 2013

Halo My Mood, iPad App, Introduces a New Tactic for Self-help and Mental Power

Launched by J. Qadan, Halo my Mood is a new type of app that uses NLP (Neuro Linguistic Programming) techniques: Association, Disassociation and Swish. Available now for iPad, this app uses a unique approach to manage emotions with mood mapping & NLP powered hypnosis.


The concept of Halo my Mood is revolutionary, simply this app helps users control emotions and organize emotional thoughts. The user is required to create circles as thoughts; these thoughts are then coupled with emotions depending on the color chosen, which maps the users conscious thoughts into the tab screen. The real effort is focusing to attach a particular emotion to a circle. The app helps the user focus on emotions and thought by using voice instructions within alpha wave frequency. Alpha waves are one type of brain wave that put the user in relaxed mental state while still focused on instructions and imagination.


In addition to mapping thoughts into the screen to help users understand their state of mind, Halo my Mood also relies on NLP practical exercises. For example, using the NLP Swish technique, the user can take negative emotions into virtual prison cells to diffuse their power. For a successful practice, there is a long introduction to understand the concept and the steps. Mapping mood and emotional concepts is not new and different approaches to this idea have been around for some time; however the idea of controlling these emotions using finger tips on the screen is where Halo my Mood seeks to break new ground.


Halo my Mood is free to install and costs only to use the 3 sensory Swish techniques or the Prison Cells. The app is also loaded with great instrumental music as part of the NLP exercises as well as stunning photos to help someone stressed out escape the emotional trap.


This app helps the user to improve their concentration by stimulating the root of the sub-conscious mind; the iPad owner can develop enhanced control over their mind and increase motivation to reach their goals and objectives.


Probably NLP specialists can review the effectiveness of this app as it utilizes well- known NLP theories and practical exercises.


Halo my Mood, is available now for iOS devices in the App Store at:

https://itunes.apple.com/app/halo-my-mood/id577041249


About J. Qadan


This app was developed by J. Qadan, NLP practitioner and researcher in Brisbane, Australia, specialized in the area of visualization skills and mind mapping.




Posted On: Cupertino, CA November 05, 2013





Halo My Mood, iPad App, Introduces a New Tactic for Self-help and Mental Power