Showing posts with label light. Show all posts
Showing posts with label light. Show all posts

Tuesday, May 13, 2014

PlayStation 4 Camera

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  • When combined with the DualShock 4 Wireless Controller’s light bar, the evolutionary 3D depth-sensing technology in the PlayStation Camera allows it to precisely track a player’s position in the room

  • From navigational voice commands to facial recognition, the PlayStation Camera adds incredible innovation to your gaming.

  • Automatically integrate a picture-in-picture video of yourself during gameplay broadcasts, and challenge your friends during play

  • Never leave a friend hanging or miss a chance to taunt your opponents with voice chat that keeps the conversation going, whether it’s between rounds, between games, or just while kicking back





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Broadcast Yourself in Play



Broadcast yourself in play with PlayStation Camera. Become a community sensation by adding a picture-in-picture video of yourself in gameplay livestreams. Create and share narrated game walkthroughs in HD video and voice chat through four built-in microphones. Enjoy stunning new levels of immersion as the 3D depth-sensing camera and DUALSHOCK 4 wireless controller’s light bar track player movements through space. Log in instantly with facial recognition and navigate PS4 system menu hands-free with voice inputs.




Facial Recognition



Log in and navigate your PlayStation 4 system immediately and hands-free with facial recognition and voice commands.




Motion Gaming



Put your gaming in motion as you control in-game actions through physical gestures. The PlayStation Camera’s 3D depth-sensing technology maps your room and reads your body’s movements in real space creating more realistic and accessible game experiences than ever before.














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DUALSHOCK 4 Wireless Controller’s Light Bar



When combined with the DUALSHOCK 4 wireless controller’s light bar, the evolutionary 3D depth-sensing technology in the PlayStation Camera enables precise player tracking. This enables game developers to create innovative experiences only the PlayStation 4 system can offer













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PlayStation 4 Camera

Friday, April 11, 2014

The Gothic Imagery of Batman in Batman


The Goth-Father of Comics.


The character of Batman is a dark and brooding presence. He does not wear the cheery attire of Superman and lacks the light-hearted sarcasm of Spiderman. He is a far more complex character.


Out of all of the original superheroes of yesteryear only Batman has all of the right imagery, atmosphere, characters and settings to be deemed as true Goth. There were a few elements attached to some of the other crime fighters that had a Gothic slant; ‘Ghost Rider’, ‘The Phantom’ and even Will Eisner’s ‘The Spirit’ had certain attributes but Batman is the closest to being truly ‘Gothic’.


Where There Are Bats There is Goth.


In July 1982, Soho, London the first Gothic nightclub opened its doors to a darkly attired and Patchouli anointed youth. Regular visitors to the club included such people as Siouxsie Sioux, Steve Severin, Robert Smith and Nick Cave. The club was called ‘The Batcave’.


Okay, so it wasn’t just Batman who helped to influence all of this. Think Edgar Allen Poe, Bram Stoker, Vampira and even Yvonne de Carlo from ‘The Munsters’. But isn’t it a bit of a coincidence that the nightclub was named after Batman’s actual hang-out? (So to speak…)


A Dark and Mysterious Wonderland.


Then there is the city that is such an integral backdrop of most of the Batman stories; – ‘Gotham’.

As the name suggests, it is a dark place that is full of shadowy alleyways and sinister, maniacal foes.

A place where the manholes steam and the ‘Dark Knight’ patrols silently, hesitating only amongst the shadows and fog.


Batman’s costume is pure Goth. It has subtly changed over the years to become even more so.


The bat-like cape and the mask with pointed ears could quite easily have been adopted by the frontman of a Gothic band without any problem from fans. Even the Bat-symbol can quite often be seen emblazoned on black t-shirts worn by even the most die-hard Goths.


Batman a-La Goth Hits the Mainstream.


In 1989 Tim Burton (a director with blatant Gothic influences previously visible in such films as ‘Beetlejuice’) released his movie version of ‘Batman’. This was the darkest addition to the Batman franchise to date and it went down a storm. In 1992 he released ‘Batman Returns’ which took the Gothic feel several steps further. The main score to the movie was even performed by Gothic legends ‘Siouxsie and the Banshees’. Between the two Batman films he also created the masterpiece ‘Edward Scissorhands’ with a very Gothic Johnny Depp as the protagonist.


Since then the Batman industry has continued to wallow in its darkness with several other Gothic-styled additions to the string of movies. The latest release, ‘The Dark Knight’, caused quite a stir with its dark and brooding atmosphere. ‘Is this movie for kids or for adults?’ asked the media.


So, long before Neil Gaiman’s ‘Death’ there was already a Gothic hero. And before ‘Donnie Darko’ and the like the world of film had already worn the t-shirt… and on it was a symbol.



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The Gothic Imagery of Batman in Batman

Monday, March 10, 2014

Injustice: Gods Among Us - Playstation 3

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  • Variety of play areas based in the mythologies of each character franchise

  • An accessible attack system broken down into light, medium and heavy attack, with each character having their own specific attacks

  • Wager battles that allow the winner of the battle to collect a portion of an opponents metered power

  • Deep multiplayer play options, including local and online play, as well as tournament support


What if our greatest heroes became our greatest threat ? Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring favorite DC Comics icons such as Batman, Superman, Wonder Woman, The Flash, Harley Quinn, Solomon Grundy and others. Set in a world where the lines between good and evil are is blurred, players will experience heroes and villains engaging in epic battles on a massive scale.



Injustice: Gods Among Us is a Fighting game that blends classic Arcade style gameplay mechanics with an intriguing storyline that pits classic DC Comics characters against each other in unique combinations (hero vs. hero, villain vs. villain, etc.). The game is developed by NetherRealm Studios, and Ed Boon, of Mortal Kombat fame. Players can expect over-the-top action that is suitable for players of most ages, and a single-player storyline that provides the background for the unique character match-ups possible. Addition features include: more than 20 DC Comics heroes and villains, a variety of different attack levels, unique attacks for each character, multiplayer support, and more.


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Unique Fighter action featuring heroes and villains from the DC universe.
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20+ playable characters.
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What If Our Greatest Heroes Became Our Greatest Threat?


Injustice: Gods Among Us debuts as a bold new fighting game franchise that introduces a deep, original story featuring more than 20 fan favorite, and other less well-known, DC Comics icons such as Batman, Superman, Wonder Woman, The Flash, Harley Quinn, Solomon Grundy, Nightwing, Cyborg and others. Set in a world where the lines between good and evil are are blurred, players will experience heroes and villains engaging in epic battles on a massive scale.


Challenging Yet Accessible Gameplay


Developed by NetherRealm Studios, under Ed Boon of Mortal Kombat fame, Injustice: Gods Among Us is developed with gamers of all skill levels in mind. The playable characters are separated into roughly two categories: power based fighters such as Superman, and gadget based fighters such as Batman. In the interactive environments of the game a power character like Superman might use his super strength to lift and throw an object such as a car at an opponent, while a gadget character like Batman might maneuver an opponent close to the same car, then blow it up with a tossable explosive. Characters like Wonder Woman Woman and Nightwing have hybrid abilities that they can toggle between. Regardless of the characters used, varied abilities makes each a possible match for the other, with their attacks broken down into heavy, medium and light varieties, and each also having a specific move that can be unleashed when the power meter that they grow throughout combat, is full. In addition, players can engage in “wager battles” in which portions of the opposing character’s power can be won as a prize for victory. Taken together these mechanics promise action that is simple to pick up but challenging to master, and and which adds a distinct gameplay feel.


Key Game Features



  • A unique addition to the fighting genre in which an intriguing storyline pits the heroes — and villains — of the DC universe against each other

  • A powerful and diverse array of over 20 playable characters, including Superman, Batman, Wonder Woman, The Flash, Nightwing, Catwoman, Cyborg, Harley Quinn, Solomon Grundy, and others

  • A variety of play areas based in the mythologies of each character franchise

  • An accessible attack system broken down into light, medium and heavy attack, with each character having their own specific attacks

  • “Wager battles” that allow the winner of the battle to collect a portion of an opponents metered power

  • Deep multiplayer play options, including local and online play, as well as tournament support


Additional Screenshots









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A deep single-player campaign.
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Accessible controls and attacks.
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Robust multiplayer support.
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Fight arenas from each franchise.
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Injustice: Gods Among Us - Playstation 3

Thursday, February 27, 2014

eForCity Dual Charging Station w/ 2 Rechargeable Batteries & LED Light Compatible with Wii Remote Control, Black

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  • Never run out of battery power when you are about to score the winning point with this dual charging station for Nintendo Wii.

  • Save money and protect the environment by using the rechargeable battery. High capacity battery that lasts 2~4 times longer than the standard AA batteries.

  • Dock both of your remote and plug it into any USB port – no need to remove the battery. LED light glow from the base of the dock station to show the batteries charging status. Color: Black.

  • Package includes: 2 Ni-Cd Rechargeable battery; USB cable; Dual Remote Control Charging Dock.

  • Accessory ONLY, Nintendo Wii remote control not included.


Never run out of battery power when you are about to score the winning point with this dual charging station for Nintendo Wii. Save money and protect the environment by using the rechargeable battery. High capacity battery that lasts 2~4 times longer than the standard AA batteries. Dock both of your remote and plug it into any USB port – no need to remove the battery. LED light glow from the base of the dock station to show the batteries charging status. Color: Black. Package includes: 2 Ni-Cd Rechargeable battery; USB cable; Dual Remote Control Charging Dock. Accessory ONLY, Nintendo Wii remote control not included. Compatible With Nintendo: Wii.



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eForCity Dual Charging Station w/ 2 Rechargeable Batteries & LED Light Compatible with Wii Remote Control, Black

Friday, November 15, 2013

PlayStation Vita - WiFi

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  • Revolutionary gaming experiences with dual analog sticks, front and rear cameras, front multi-touch display, multi-touch rear pad, GPS and new unit specific media flash-based storage

  • Stunning multi-touch 5-inch organic light emitting display (OLED)

  • The richest, deepest and most engaging handheld gaming lineup.

  • Network connectivity via improved Wi-Fi capabilities (Wi-Fi and 3G connectivity available in an additional Vita model)

  • Location based gaming allowing players to find and meet friends virtually for brand new experiences


Sony’s PlayStation Vita, previously codenamed “Next Generation Portable”, is the successor to the PlayStation Portable hardware series. Vita retains the familiar general form of the PlayStation Portable hardware series while dramatically improving on virtually every aspect of its use with powerful and exciting new features including: dual touch pads at the front and rear, dual cameras at the front and rear, dual analog sticks, a 5-inch OLED screen, six-axis motion sensors and a three-axis electronic compass and exceptional built-in connectivity via Wi-Fi. Taken together this makes for a handheld gaming device that truly signals the entry of handhelds into the world of Next-Gen gaming.Sony PlayStation Vita Handheld Touchscreen Game Console , AC power adapter (Input: 100-240V 50/60 Hz 0.2A; Output: 5V – 1500 mA), Power cable, Charging cable and Quick Start Guide.



Sony’s PlayStation Vita, previously codenamed “Next Generation Portable” (NGP), is the long-rumored successor to the PlayStation Portable hardware series. PS Vita retains the familiar general form of the PlayStation Portable hardware series while dramatically improving on virtually every aspect of its use with powerful and exciting new features including: dual touch pads at the front and rear, dual cameras at the front and rear, dual analog sticks, a 5-inch OLED screen, six-axis motion sensors and a three-axis electronic compass and exceptional built-in connectivity via Wi-Fi.* Taken together this makes for a handheld gaming device that truly signals the entry of handhelds into the world of Next-Gen gaming.



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Handheld gaming enters the Next-Gen.
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Blur the Lines Between Entertainment and Reality.


PlayStation Vita is designed to blur the lines between interactive entertainment and reality in a variety of ways. Reaching beyond the capabilities of every handheld gaming console that has come before it, in this model of Vita players have access to a vast amount of content via improved Wi-Fi, allowing for maximum connectivity wherever you go. (An additional Vita model allows for Wi-Fi and always-on 3G connectivity**) Its 5-inch OLED front multi-touch display brings brilliant images to life and allows for a new touch driven navigational system, while the additional multi-touch pad on its back surface will allow users to interact with games and characters that they encounter within them with a simple movement of their fingertips. The real world and the game world are seamlessly merged with front and rear camera enabled augmented reality. Additionally, services created specifically for Vita will be available on PlayStation Network. These services are designed help users take their gameplay, as well as interaction with other gamers, to new levels.


Additional features include: dual analog stick controls, a 4 core CPU, system-specific flash card media support for game and media saves, mobile PlayStation trophy support, built-in three-axis gyroscope, three-axis accelerometer and functionality.



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New controls include dual analog sticks, three-axis gyroscope and accelerometer and 2 cameras.
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Superior design features, including touchpads at the front and rear.
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New dedicated flash-based game medium, with one slot for game content and a second for personal content.
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The best in content, from classic PS One games to your favorite franchises and new ones going forward.
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Vita-specific PlayStation Network Functionality


Near

“Near” is a core PlayStation Vita feature composed of location-based services, that utilize PlayStation Network. Near, developed specifically for this service and the network, will be pre-installed in the system to let users find out what their friends in the vicinity are playing now or what they were playing recently. Users can meet their friends and new players virtually, regardless of what games they are playing, simply by sharing their game information across different dimensions of time and distance.


LiveArea and Activity Log

Every game title for PlayStation Vita will be provided with a space called “LiveArea” where users can share the fun and excitement with other players. Users will have access to the latest information of games provided from SCE and third party developers and publishers through PlayStation Network. Additionally, Vita users will be able to view “Activity Log” which is constantly updated with accomplishments from users who are playing the same game, which in turn can trigger active real-time communication among users.


The Best in New and Classic Content


In addition to containing the best in new handheld gaming hardware technology, Sony’s PlayStation Vita provides users with the best in quality content. All your favorite game franchises are coming to Vita, including but not limited to Uncharted in Uncharted Golden Abyss, LittleBigPlanet, Hot Shots Golf, ModNation Racers, Wipeout and many more — including all new game launches — yet to be announced. Joining these new offerings, players will also have full wireless access to the PlayStation Store. Here, via Vita’s improved Wi-Fi capabilities owners can download new game add-ons, movies, comics and PS One classics ported over for handheld play. PlayStation Vita also features full backwards compatibility (via download) to all PSP games. Together this powerful merging of hardware and software is destined to create entertainment experiences unlike anything else available in the handheld gaming market.


Vita Features



  • Multi-touch 5-inch organic light emitting display (OLED) as the front display

  • Multi-touch pad on the rear of the device

  • Dual analog sticks

  • Two digital cameras (front and rear)

  • Software titles on small, Vita-specific flash memory-based cards

  • Three motion sensors, gyroscope, accelerometer and electronic compass

  • Advanced and fast Wi-Fi connectivity

  • Free PlayStation Network access, including trophy support and new Vita features “LiveArea” and “Near”

  • Vita can play PSP titles, minis, PS one classics, video and comics from the PlayStation Store


Technical Specifications




  • CPU – ARM Cortex-A9 core (4 core)


  • GPU – SGX543MP4+


  • External Dimensions – Approx. 182.0 x 18.6 x 83.5mm (width x height x depth) (tentative, excludes largest projection)


  • Touch Screen – 5-inches (16:9), 960 x 544, Approx. 16 million colors, OLED Multi touch screen (capacitive type)


  • Rear Touch Pad – Multi-touch pad (capacitive type)


  • Cameras – Front camera, rear camera


  • Game Media/Storage – New Vita-specific dedicated flash-based game medium; dual slots, one for the new game medium, the other is for storage media to be utilized for personal content and download content


  • Sound

    • Built-in stereo speakers

    • Built-in microphone




  • Sensors – Six-axis motion sensing system (three-axis gyroscope, three-axis accelerometer), three-axis electronic compass


  • Location

    • Built-in GPs

    • Wi-Fi location service support




  • Keys / Switches

    • PS button

    • Power button

    • Directional buttons (Up/Down/Right/Left)

    • Action buttons (Triangle, Circle, Cross, Square)

    • Shoulder buttons (Right/Left)

    • Right stick, Left stick

    • START button, SELECT button

    • Volume buttons (+/-)




  • Wireless communications

    • IEEE 802.11b/g/n (n = 1×1) (Wi-Fi) (Infrastructure mode/Ad-hoc mode)

    • Bluetooth 2.1+EDR (A2DP/AVRCP/HSP)




  • Battery – Internal/embedded (not removable)


* Connectivity subject to Wi-Fi availability coverage limitations.
** 3G functionality and coverage requires purchase and activation of an additional AT&T data plan. Connectivity subject to 3G coverage limitations.





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List Price: $ 199.99
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PlayStation Vita - WiFi